BATTLEFIELD 2042 3.2.0 UPDATE PATCH NOTES
SOME IMPROVEMENTS
As it's the start of the new year we also feel it’s the right time to change how we deliver our update notes to you. Currently, you are used to receiving them the day before an update goes live, but we want to get that information into your hands sooner. That means you can now expect a full overview of the content and changes for major game updates to become available in the week leading up to their release. Whenever we plan a game update there is sometimes a chance for a last minute release date shift. That means we’ll continue confirming the deployment time for each update early in the week of its release, as we have done previously. Update 3.2.0 is a major moment for the team as we have worked on the Return to the Class System for Battlefield™ 2042, alongside many other changes and improvements. You’ve told us how you’d like to see gameplay evolve and we’re extremely excited to get those changes into your hands. Thank you for all your feedback leading up to its release. Once you’ve played - let us know what you think! //The Battlefield Team
RETURN TO THE CLASS SYSTEM
Representing the most substantial change to Battlefield 2042 so far, the Return to the Class System introduces familiar gameplay by bringing back the structure and class identity that you’re used to from previous Battlefield titles.CLASSES Each Specialist has now been assigned to a familiar Battlefield Class that signifies the expected gameplay behavior of that particular Specialist. We have also taken our previously open pool of Equipment and Gadgets and assigned them to particular Classes to further encourage the role of Class gameplay, while simultaneously adding structure to assist with the readability of encounters while you’re on the Battlefield. As we approach Update 3.2 we will be updating the Battlefield website with all information you need to understand these changes. Here’s a quick overview of which Specialists, Class Equipment and Class Gadget apply to each Class:
BREAKAWAY
Featuring some of the most visible and extensive changes to take place on our map reworks, Breakaway has been streamlined and reduced in size to encourage more intensive encounters than you have previously experienced.AREAS OF IMPROVEMENT
THERMAL SCOPES
There was one clear winner when reviewing which type of attachment we could release next throughout Season 3: Thermal Scopes. While they are no stranger to Battlefield - we’ve had them in previous games - technical and engine improvements have allowed us to show these scopes in a way that we haven’t done before. Previous titles had these scopes changing the entire screen. But with Battlefield 2042 we can now isolate this effect to only show within the scope itself, alongside showing multiple hotspots for a single item…use a Thermal Scope on Twin-Engine aircraft and you’ll see what we mean!
With this Update, Zain shall also be able to utilize thermals with his XM370A Airburst Launcher. On the balance front we have also made several steps to ensure that these attachments bring appropriate gameplay for today's Battlefield. That means that some expectations of how these attachments work in real-life do not equate to a fun gameplay experience. Fun is always our priority when introducing new things to the Battlefield. So as an example, tactical smoke from gadgets, grenades or vehicles will be opaque to Thermal Scopes. While smoke and steam that originates from the environment will be transparent. We’ll continue to monitor, tweak and adjust Thermal Scope gameplay over time.
FOR FULL PATCH NOTES VISIT OFFICIAL WEBSITE OF BATTLEFIELD 2042:
WEBSITE
THANKS FOR VISITING EXOGAMING18 OFFICIAL WEBSITE HAVE A NICE DAY!!
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